The major thing, differentiating adventure cell phone games from the rest of the games, is that it combines a number of features. An idea, aim, means to realize it and even a moral aspect are actual for the adventure gaming. Having been available only on PCs and PlayStations before, the adventure gaming was popular even in 2D format. From the very beginning of electronic gaming adventures it obtained a special and the most popular place. Today, when gaming is available not only on stationary platforms but also on mobiles, both, 2D and 3D formats of adventures, took its important place in our mobile lives.
Starting from the world's famous adventure cell phone games like Super Mario Bros. and Adventure Island and ending with the most modern Hitchhiker's Guide and Shadowgate, you can see the long way the adventure gaming passed. Studios like House of Tales (Germany), THQ Wireless, Vindigo (a mobile media company) and Infinite Ventures (software developers and game licensors) are making adventure games available for cell phones.
Originally developed by ICOM Simulations, Shadowgate, first appeared on the Mac and PC in 1987, and spread to the Amiga, Atari ST, and NES. The PocketPC and Palm OS were also enabled to put this game in its repertoire. Thus, it is no surprise that it is now being released for mobile phones. The only hope is that there will be richer in creativity the adventure games like Shadowgate in the near future. Fantasy dungeons and dragons, druids and spells - all those elements make the space of the fantasy adventure genre inexhaustible for implementing new ideas into all types of the games. Space battle, Troya, Depth Secrets, Plungers are good examples, however, some of the best are mentioned below.
The Hitchhiker's Guide to the Galaxy is created by Starwave, Atatio, for mobiles from Nokia, Motorola, Panasonic, Sagem, Samsung, Sharp, Siemens and Sony Ericsson. This game is an excellent example of the adventure game for any standard. You will find a singular logic, challenging puzzles and fun solutions in this game.
There is one game that should be mentioned separately from the other adventure cell phone games. This is "Hello Kitty Park", combining gameplay elements of the puzzle-solving and adventuring - collect flowers, explore park settings and avoid obstacles. Actually, it is the classics of the adventure genre, unwrapping in London parks. The Hello Kitty personage has almost the longest history, developed by the Japanese company Sanrio in 1974. Kitty stays in one row with the other cartoon characters like Keroppi, Melody and the others. All of those happy and childish creatures still attract the attention of thousands of people around the world and Kitty is the most successful one. THQ Wireless released it for the mobile success as well.
Cell phones are also in the process of invasion by a new action with aliens, called Jenny Jet, which combines text messages, blogs, television and a cutting-edge story. The author of SMS game Jenny Jet, Gary Brooks, plans to take this game beyond the mobiles, through licensing deals for television, books, games, etc. This is an absolutely new type of gaming that differs a lot from all the preceding ones.
The adventure cell phone games-into-life genre must take a strong position in future gaming and, it can happen that this type of the games can influence our world of entertaining a lot. Rich imagination can picture future games like Jenny Jet to become similar to Tolkienistic ones in reality. Nothing can stop people from playing, notwithstanding wars and crucial reality surrounding us. May the games save the world?